How are gaming fans redefining entertainment?
REPORT
8 Aug 2022
How are gaming fans redefining entertainment?

With gamers immersing themselves in long-form narratives and engaging with their preferred mediums more intensely, streaming platforms are making moves to win their attention. From film versions of favorite games to player-centric spin-offs, what entertainment strategies will have the most appeal?

Dr. Jamie Woodcock

Dr. Jamie Woodcock is a senior lecturer at the Open University. His research is inspired by workers' inquiry and focuses on labour, work, the gig economy, platforms, resistance, organising, and videogames. He's author of The Fight Against Platform Capitalism, The Gig Economy, and Marx at the Arcade.

Mark Johnson

Dr Mark Johnson is a senior lecturer in Digital Cultures in the Discipline of Media and Communications at the University of Sydney. He is the Co-Director of the University of Sydney Game and Play Lab and a global leading authority on the website Twitch.tv, game live streaming, and live streaming more generally. He has published extensively on these topics, as well as on esports and competitive gaming and the gamblification of digital games. Alongside his academic research, Dr Johnson is also an independent game developer, a regular games blogger and podcaster, and a commentator on gaming news in radio, print, and television. He is best known outside the academy as the developer of the roguelike game Ultima Ratio Regum, and he regularly tweets about game research and game design from mrj_games.

Alex King

Alex King is a journalist and former staff writer at Huck, a youth culture magazine and website in London. Now based in Athens, he writes about creative subcultures, human rights and activism around the world.