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  • Facebook brings like-minded people together in VR Spaces
  • Facebook brings like-minded people together in VR Spaces
    Sarah and Colin Northway (2017) ©

Facebook brings like-minded people together in VR Spaces

Facebook is looking to connect people with others in a more immersive way by letting them hang out with groups of interest through virtual reality headsets. In doing so, the social network is demonstrating that the technology can be used for much more than gaming.



  • Article image Intel True View: VR that puts sports fans in the stadium

    There are hundreds of millions of sports fans worldwide, but whether due to geographical distance or limited ticket availability, many won’t get to see their favourite team in a stadium setting. With Intel True View, however, people can immerse themselves in the action through VR live-streams.

  • Article image Oculus Go: affordable VR for the masses

    Although 2016 was touted to be the year of VR, with the likes of Sony and HTC launching powerful devices, the tech proved too expensive for mainstream audiences. Seeking to make virtual worlds more accessible is the Oculus Go, an affordable headset that doesn’t need a high-end computer to operate.

  • SpatialOS enables collaborative VR experiences SpatialOS enables collaborative VR experiences

    With new devices from Samsung and HTC coming on to the market, an estimated eight million VR headsets are expected to be sold in the UK in 2018. But virtual reality is currently a very personal experience. SpatialOS could change that by enabling large-scale multiplayer experiences.

  • Article image Emax: pay-per-session VR caf├ęs in China

    Expensive headsets and a lack of mainstream exposure mean that virtual reality is still very much a niche interest in most countries. But in China, VR cafés run by Shenzhen-based start-up Emax are turning this emerging technology into everyday entertainment with a social side.