Joe Donnelly on the mental health benefits of gaming
REPORT
27 Aug 2020
Joe Donnelly on the mental health benefits of gaming

Video games may conjure up imagery of ultra-fantasy but can these play a positive role in mental health? Canvas8 spoke to Joe Donnelly, author of Checkpoint: How Video Games Power Up Minds, Kick Ass, and Save Lives, to understand the benefits of gaming that transcend entertainment.

Joe Donnelly

Joe Donnelly is a Glaswegian journalist, writer, video games enthusiast and mental health advocate. He is the author of Checkpoint: How Video Games Power Up Minds, Kick Ass, and Save Lives, and has written about the intersection of mental health and gaming for The Guardian, New Statesman, Vice and PC Gamer. He believes the interactive nature of video games makes them uniquely placed to educate and inform.

Luana Sambell

Luana Sambell is a behavioural analyst on the Cultural Intelligence team at Canvas8. With an MSc in consumer behaviour, she’s interested in how pop- and sub-cultures shape people’s preferences, judgements, and decision-making. Outside of work, you can usually find her cycling around London looking for dumplings or natural wine.